Shared:Interactive Garden

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=Interactive Garden=
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=Interactive Forest=
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authors: [[User:Dustin|Dustin]],[[User:Miriam|Miriam]]
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The Space Is There, Only Because People Are There.<br>
 
The Space Is There, Only Because People Are There.<br>
 
===Summary===
 
===Summary===
The aim of the "Interactive Garden" is to provide attractive public space for NDSM, activating the free empty space, and bring together people of different communities and thus enhance the interaction.
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The aim of the "Interactive Garden" is to provide attractive public space for NDSM, activating the free empty space, and bring together people of different communities and thus enhance the interaction and activate NDSM even more.
  
The start of the intervention into the eco-system of NDSM is a cautious one: a cloud of points. It could be free standing points that have minimal impact to the site, or could starts with a minor connection and developed into super complex network like snowball effects.
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The intervention into the eco-system of NDSM is a cautious one: a cloud of points. It is a group of free standing elements that have minimal impact to the site; yet they can be triggered by a small action, starts from a minor connection and then developed into complex networks like a snowball effects.
  
The concept of "Interactive Garden" is realized through sets of free-standing columns in an open space, capable of connecting together with each others to form continuous sheltered space.  
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The concept of "Interactive Garden" is realized through clusters of free-standing flexible columns in an open space, capable of connecting with each others to form continuous sheltered space.<br>
We would like the design capable of react to different requirements of events, and also the changing of the climate.
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The design reacts to two types of input: human behavior or events; and the changes of environment.
  
 
==Connections==
 
==Connections==
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[[project05:Frontpage|MediaLab]]<br>
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[[Shared:Routing_and_Visualising_Info|Ribbon Ondina]]
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</div>
  
====Modular Customisation====
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Modular Customisation and Interactive garden share almost the same area so they connect physically. Modular Customisation uses 1,8 m edge as a basic component, from which different shapes and volumes can be made. It can grow and change shape, accordingly to its current use, but the length of the edge remains the same. In the areas of the NDSM, where both projects overlap, the Interactive Garden can expand, or shrink, to correspond with the shape and volume of Modular Customisation. The pattern is being changed form Voronoi to more mathematical one, so that they could connect in certain points and merge to each other, making a bigger, more complex structure.
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===Scenarios===
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[[File:Project07 Festival.jpg|850px]]
  
Project Modular Customisation is in constant change and growth, which makes it impossible to make a fixed, temporary connection between it and the Interactive Garden. Therefore they can react in multiple ways:
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[[File:Project07interior.jpg|280px]] [[File:Project07_Weather_Ops_copy.jpg|280px]] [[File:Project07_Weather_closed.jpg|280px]]
  
- Both projects are placed apart from each other, in different areas of NDSM - they work independently
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[[File:Project06 Playground.jpg|280px]] [[File:Project06terrace.jpg|280px]] [[File:Project06 ribbon.jpg|280px]]
 
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- Modular Customisation grows into the area occupied by the Interactive Garden - Interactive garden senses the movement and reacts accordingly to it, connecting to the joints
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- When the space is shared Interactive Garden acts like an extension to Modular Customisations pavillions, both physically and functually
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[[File:Project07festival.jpg|280px]][[File:Project07interior.jpg|280px]][[File:Project06 ViewInMedialab.png|280px]]
 
 
[[File:Project07_MusicFestival.jpg|280px]]
 

Latest revision as of 11:27, 29 June 2012

Project06 Path01.jpg
Project06 Path03.jpg
Project06 Path05.jpg
Project06 Path07.jpg
Project06 Path09.jpg
Project06 Path11.jpg
Project06 Path13.jpg
Project06 Path15.jpg
Project06 Path17.jpg

Interactive Forest

authors: Dustin,Miriam

The Space Is There, Only Because People Are There.

Summary

The aim of the "Interactive Garden" is to provide attractive public space for NDSM, activating the free empty space, and bring together people of different communities and thus enhance the interaction and activate NDSM even more.

The intervention into the eco-system of NDSM is a cautious one: a cloud of points. It is a group of free standing elements that have minimal impact to the site; yet they can be triggered by a small action, starts from a minor connection and then developed into complex networks like a snowball effects.

The concept of "Interactive Garden" is realized through clusters of free-standing flexible columns in an open space, capable of connecting with each others to form continuous sheltered space.
The design reacts to two types of input: human behavior or events; and the changes of environment.

Connections

MediaLab
Ribbon Ondina

Scenarios

Project07 Festival.jpg

Project07interior.jpg Project07 Weather Ops copy.jpg Project07 Weather closed.jpg

Project06 Playground.jpg Project06terrace.jpg Project06 ribbon.jpg

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