project08:Site
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apocalyptic, post-industrial wasteland + playground_a contrast against the new, polished urban city paradigm. primarily characterised by: | apocalyptic, post-industrial wasteland + playground_a contrast against the new, polished urban city paradigm. primarily characterised by: | ||
− | <!-- start | + | <!-- start first block --><div style="width: 850px; height: 300px; margin: 0;"> |
<!-- start history column--> <div style="float:left; width: 270px; height: 70px; margin: 2.5;" align="center"> | <!-- start history column--> <div style="float:left; width: 270px; height: 70px; margin: 2.5;" align="center"> | ||
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industrial landmark_the crane, slipway x+y | industrial landmark_the crane, slipway x+y | ||
− | <!-- end | + | <!-- end industrial column--></div> |
+ | <!-- end first block --></div> | ||
+ | |||
+ | <!-- start second block --><div style="width: 850px; height: 300px; margin: 0;"> | ||
<!-- start atmosphere column--> <div style="float:left; width: 270px; height: 70px; margin: 2.5;" align="centre"> | <!-- start atmosphere column--> <div style="float:left; width: 270px; height: 70px; margin: 2.5;" align="centre"> | ||
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<!-- end seasonal column --> </div> | <!-- end seasonal column --> </div> | ||
− | <!-- end | + | <!-- end second block --></div> |
==problems/opportunities== | ==problems/opportunities== |
Revision as of 18:45, 7 March 2012
site
ecosystem
apocalyptic, post-industrial wasteland + playground_a contrast against the new, polished urban city paradigm. primarily characterised by:
history_dock workers, artistic revival
art_graffiti, sculpture
industrial landmark_the crane, slipway x+y
atmosphere_abandoned, industrial, open space
location_low cost, solitude
community_kunststad
evolution_mtv, red bull, hotel
seasonal_festival flooding
problems/opportunities
- balance_lack of harmony both between the site, built form + users. intervention + introduction of new form/users an opportunity to create balance on site.
- diversity_understand the numerous users/visitors of the site + their differing requirements, desires + issues. opportunity to share overlapping requirements, separate conflicting functions thus promoting interaction + avoiding conflict.
- community_contrast, sometimes little communication + interaction between different fields of users. artist vs office workers (low), artist vs artist (high), red bull vs mtv (low), visitor vs artist (high), visitor vs office worker (low), etc. opportunity to introduce a sense community similar to that present in the kunststad to include more user types.
- life_large amount of dead space between built form. opportunity to introduce + attract new users.