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Revision as of 15:41, 10 March 2012
concept history
initial
reference historical use of site as a shipyard and ideas of transport + movement
architectural intervention as a collection of sensory 'containers' that actively respond to the current environment
HERD_ grouping of 'containers' and people when site is empty to promote interaction and collective
SPREAD_ dynamic movement and constant change of 'containers' when site is crowded
INTERACT_ constant movement of 'containers' brings different programs and users together
develop
slider puzzle as a model for shifting/reconfigurable space source: http://1.bp.blogspot.com/_ZP95Ow0eH-U/SKxAnjNgZ0I/AAAAAAAACKg/jgeOy3qQ7BM/s400/webslide.png
consider program_additional programs through architectural intervention that will add value to the space and foster user interaction
- artist_display, work
- office_food, drink, socialise, smoke
- visitor_information, art, food, drink, socialise
develop adaptable models to house various functions and activate. establish relationship between neighbouring models which house different or interrelated functions. dynamic shifting models develop new connections with different functions. consider ability to shift and connect in 3 dimensions.
a swarm of independent functions, constantly communicating with each other and shifting to meet environmental and user demands
explore movement in 3 dimension